Update 0.36.31: Events!
Events were a major planned feature for a while, encompassing both random events and also handling designated end states like running out of money, so it's exciting to get them finished. That being said, an "event" is a perhaps surprisingly nebulous concept, so the actual concrete features are a little bit scattershot:
- A new dialog engine! I'm using the Ink engine, used in games like Where the Water Tastes Like Wine and Overboard!. While I may not reach Where the Water Tastes Like Wine's level of writing, I'm hoping to do more with dialog than you typically see in a simulation game.
- Images on dialogs! Accompanying each speaker is a little portrait. These are totally random, but are a good proof of concept for now.
- End conditions! Now, there are actually consequences if you run your park into the ground.
- Random events! I won't spoil them, but there are various random events, good and bad, to complicate your life.
- Windows builds. For the longest time, Windows builds would fail with errors about the specific version of some fundamental DLL. I tried again using a clean .NET Core build, and that solved the issue. I actually don't know if the core builds were working all along or if I fixed the issue inadvertently, perhaps when I was fixing warnings.
- Tons of bug fixes. A fair number of these were introduced in this version, but hopefully things are smoother overall.
I would have liked to polish this more, but the last update was nearly 5 months ago, so I think this release (which is a preview release, anyway) has spent enough time in progress. I'm planning on exploring different ways of rendering the forest, since I think the current tree sprites are inadequate. I think they're a reasonable set of free tiles for RPGs and other games where your character happens to be amidst trees, but are pretty limiting for a game about trees. At minimum, I need to use more of the tiles available in the set, but hopefully I'll find a better solution.
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Isometric Park
balance conservation, leisure, and money at a public park
Status | In development |
Author | actuallyalys <3 |
Genre | Simulation |
Tags | Isometric, Management, Singleplayer |
Languages | English |
More posts
- Update 0.48.25: I'm Back!Jan 11, 2023
- Update 0.32.01: Menus! Options!Aug 03, 2021
- Update 0.30.4: News and Contracts!Jun 06, 2021
- What I've been doing between updatesApr 12, 2021
- Update: Actual Gameplay!Feb 21, 2021
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