Update: People have reported a bug that prevents the game from working. My understanding is that updates aren't allowed after judging starts, so I rolled it back to a prior version.

Gameplay

Get the highest score before running out of shuffles.

Each time, you play an operator card plus either a dice or a number card. Dice cards roll however many dice that are outlined on the card.

Controls

Click on a card to select it. Click PLAY or press enter to play your hand.

Acknowledgements

Inspired by classic Mac OS, which owes its design to Susan Kare and others.

Card art was created by me.

No Generative AI was used in the creation of this game.

Architecture/code

Written in Fennel, using min-love2d-fennel's structure with some alterations.

Some utility code and structure was borrowed from my previous game.

Source is available via Mercurial (original) or Git (mirror; on Gitlab).

License

Source code written by me licensed under MIT, same as Lua itself. For vendored (bundled) libraries, see their source files.

Updated 16 days ago
StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Authoractuallyalys <3
GenreCard Game
Made withLÖVE
Tags2D, No AI
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
ContentNo generative AI was used

Download

Download NowName your own price

Click download now to get access to the following files:

chance-operators-web-jam.zip 2.1 MB
Version 0.0.1-jam
chance-operators-0.2.1-postjam-x86_64.AppImage 5.4 MB
Version 0.2.1-postjam
chance-operators-mac-postjam.zip 10 MB
Version 0.2.1-postjam
chance-operators-windows-postjam.zip 4.5 MB
Version 0.2.1-postjam
chance-operators-0.2.1-postjam.love 735 kB
Version 0.2.1-postjam
chance-operators-source-postjam.zip 746 kB
Version 0.2.1-postjam
chance-operators-0.0.1-jam-x86_64.AppImage 5.1 MB
Version 0.0.1-jam
chance-operators-mac-jam.zip 10 MB
Version 0.0.1-jam
chance-operators-windows-jam.zip 4.2 MB
Version 0.0.1-jam
chance-operators-0.0.1-jam.love 357 kB
Version 0.0.1-jam
chance-operators-source-jam.zip 359 kB
Version 0.0.1-jam

Development log

Leave a comment

Log in with itch.io to leave a comment.