Bridge The Void
People are scattered across tiny islands above a void. Use your remaining energy to build bridges and spirit people from island to island before your generator gives up.
Entry for Löve Jam 2023. (The jam editions are marked for posterity in case I come back and make improvements once the jam is over.)
If your computer struggles to run it in the browser, try the .love files or native packages—they run 3-4 times faster on my system compared to the browser.
Controls
Press Enter to start.
Press l to show labels (only in the afterjam edition).
Clicking someone lets you spirit them to another island, using a little bit of energy.
Clicking one island and then another connects two islands with a bridge, using a lot of energy.
Right-clicking cancels spiriting or bridging.
Acknowledgements
- Libraries: Fennel by Calvin Rose and contributors and Cljlib by Andrey Listopadov
- Project template: min-love2d-fennel by Alexander Griffith
- Font: Unifont by Unifont contributors
All other graphics are drawn procedurally (i.e., in code), so there are no other assets.
Thank you to the members of the Löve discord for encouragement and camaraderie.
Thank you to everyone who voted, provided feedback, or gave suggestions, particularly Gl0bul, whose suggestion it was to add names over each player, and oreolek@icosahedron.website who reported a bug.
Architecture/code
Written in Fennel, using min-love2d-fennel's structure with some alterations.
Source is available via Mercurial (original) or Git (mirror).
License
Source code written by me licensed under MIT, same as Lua itself.
For vendored (bundled) libraries, see their source files.
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | actuallyalys <3 |
Genre | Action |
Made with | LÖVE |
Code license | MIT License |
Download
Click download now to get access to the following files:
Development log
- Update 0.3.2024-11-09-1: Bugfix33 days ago
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